Airsoft Canada

Airsoft Canada (https://airsoftcanada.com/forums.php)
-   Airsoft Guns Discussion (https://airsoftcanada.com/forumdisplay.php?f=53)
-   -   Motorized Turret (https://airsoftcanada.com/showthread.php?t=85942)

colintheguy July 8th, 2009 02:10

Motorized Turret
 
I have a motor from a telescope that I recently sold, and it is quite powerful. It has 360 degree horizontal motion and about 45 degree vertical motion. I have access to a large lab at my university and I think it would be fun to create a mount for the motor, add some legs, wireless control, and use a one of my old laptops to control it remotely. Turret a la Perfect Dark! I was wondering if you guys think people allow me to use it in an actual game? Also, I don't own any support/LMG types so what do you guys think would be some good choices?

Styrak July 8th, 2009 02:17

That would be an awesome idea, and I'm sure people would welcome it.
I know that people have made airsoft and paintball gun auto-tracking turrets.

Auhydride July 8th, 2009 06:14

the ultimate one would use a thermal camera that can move independent to the turret, and servos (the industrial ones, not r/c) to drive the turret
Rest would be the gunship levels of call of duty 4.

Kuro_Neko July 8th, 2009 08:31

Rather then controlling it with a laptop which necessitates that you be sitting out of the way somewhere controlling it, perhaps a narrow beam motion detector or some such. Turn it into an automated sentry gun.

Kingsix July 8th, 2009 10:40

Quote:

Originally Posted by Kuro_Neko (Post 1020689)
Rather then controlling it with a laptop which necessitates that you be sitting out of the way somewhere controlling it, perhaps a narrow beam motion detector or some such. Turn it into an automated sentry gun.

An automated sentry gun still needs a laptop or some sort of Computer to Aim the gun. Maybe you can mod a Motion tracking web cam with a motion detector, don't forget a little target as a shutoff above the turret to make things fair. As for weapons maybe something low cost like Twin MP7's would work.

Kokanee July 8th, 2009 10:49

Here is some prior art, all the way back from 2003;

http://unconventional-airsoft.com/20...ft-gun-turret/

I'm sure advances in tech since then will mean more possibilities. Though to top Don though, he's the man when it comes to this stuff.

Thenooblord July 8th, 2009 11:32

Spy's sappin mah sentry!

lol that would be an awesome idea

colintheguy July 8th, 2009 11:48

The reason I didn't want to use an automated turret was because I think it would be both unfair as the turret would have near perfect aim and you can't kill something made of metal. I don't want to piss off the locals. Plus it would be fun to just use a camera and have to aim it yourself.

FOX_111 July 8th, 2009 12:24

If you can have it track a laser, make it laser guided. You aim your laser, and the turret engage.

Put a pulsing frequency on your laser and other players won't be able to spoof the turret.

Frozen Tex July 8th, 2009 12:29

Use a little camera setup, and optically aim it, a la "The Jackal" (use a "sniper" rifle; M14/M21) or an autonomous sentry gun, like the deleted scene from "Aliens" (Needs something with a big box mag, like a 249).

amano999 July 8th, 2009 12:40

Could u make some kinda target that a player could hit and turn off the turret?

That would make it more fun rather than players just staying aways from it.

Kuro_Neko July 8th, 2009 13:21

Quote:

Originally Posted by Kingsix (Post 1020736)
An automated sentry gun still needs a laptop or some sort of Computer to Aim the gun. Maybe you can mod a Motion tracking web cam with a motion detector, don't forget a little target as a shutoff above the turret to make things fair. As for weapons maybe something low cost like Twin MP7's would work.

Doesn't really need a laptop. You could program something like that on to a pic easily enough. Just have a series of narrow focus motion detectors spread out in a 180 degree arc, maybe nine of them or so, have each one going into an input on the pic and have the software set to move the turret to a specific degree on the arc and fire when the input is tripped. That'll not only make the programming a hell of a lot easier but also make it have much less in the way of perfect aim. MP7's would look nice but you'd need something that can take a box mag. A pair of stubby killers with C-mags would look interesting.

Quote:

Originally Posted by colintheguy (Post 1020771)
The reason I didn't want to use an automated turret was because I think it would be both unfair as the turret would have near perfect aim and you can't kill something made of metal. I don't want to piss off the locals. Plus it would be fun to just use a camera and have to aim it yourself.

You have to get pretty sophisticated for something like this to have perfect aim. With the motors you have and the software you're going to code it's not going to have near perfect aim, not against a moving target especially.

Quote:

Originally Posted by amano999 (Post 1020797)
Could u make some kinda target that a player could hit and turn off the turret?

That would make it more fun rather than players just staying aways from it.

It's a good idea but not really necessary, something like this isn't going to have near good enough aim that you'd have to avoid it. As long as you get across its firing arc quickly it shouldn't have much of a chance to hit.

lexbroski July 8th, 2009 21:01

I tryed to buy this guys software this spring but he won't sell it to anyone outside the us. It's pretty impressive.
http://www.paintballsentry.com/


ahh I guess he does sell it outside the us now.

Janus July 8th, 2009 21:07

Something like this?

YouTube - Auto Targeting Turret Sentry

Flying Squirrel July 8th, 2009 21:08

I remember seeing a automated airsoft turret gun some where that used a TM-P90
http://img370.imageshack.us/img370/5...00588ii.th.jpg

P90 automated turret - Military Photos
http://cs-people.bu.edu/aaron/turret/small/short.mov

Links are old but some still work


All times are GMT -4. The time now is 02:09.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.