Quote:
Originally Posted by GHOST-FACE
hi everyone, thank you for this gold mine, this guide is awesome, after having read everything, watched all the videos
Here’s, the list of update a I made :
SLIDE :
-Guarder aluminum slide
-Guarder steel outer barrel
-tanio koba twist Inner Barrel
-NineBall hop up bucking
-Gunsmodify BBU - CNC Glock Blow Back Housing
-Guarder Steel Night Sight
- Airsoft Surgeon Super Hard Loading Nozzle
-Guarder Recoil Spring Guide
FRAME:
-Guarder Original Fiber Reinforced Polymer Frame (TAN)
-Guarder Serial Number Plate
-Guarder Steel Trigger Lever (installed but removed because the cycle was not well, I reinstalled the original)
-Guarder Steel magazine catch
-GunsModify ZERO Hammer (Ver.3)
-Guarder 150% Hammer Spring
-Gunsmodify SAI Aluminum Adjustable Trigger (version 2)
-Guarder Magwell extension
- Stippling on the frame
MAG:
-Nineball gas route seal rubber
-Nineball high bullet valve NEO ‘R’ (not installed yet)
FUTUR UPGARDE :
- SAI slide costa style (black and gold)
- Firefly rocket valve
NOTE
everything is installed correctly, I spent time filing and adjusting all parts, the Glock have a very smooth cycle now.
So with Guarder 150% Hammer Spring, the slide does not block when the magazine is empty, there is not enough gas and power in the charger to block the slide. I have to test with the original Hammer spring.
i have one question, there's really a big difference between the original Hammer Spring and Guarder 150% Hammer Spring, because with the original spring i have a smoother cycle but i don’t have chrony to make test.
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The enhanced hammer spring causes more resistance to the slide stroke. That's why you feel more resistance than with the stock Marui one.
More tension = more resistance.
Also, you won't really notice much of a difference in FPS outputs unless you get a high output magazine valve. The Marui Glock will always top out at around 300-310FPS with an enhanced hammer spring.
What an enhanced hammer spring will do is provide a nice consistent hammer strike to the magazine valve. Thus, you'll get a more stable FPS reading or at least a tighter group of FPS outputs...