The opinion I'm reading here is mostly that the risk of having your drone shot at is the worth the tactical advantage that it offers considering the actual price range. I agree to this opinion for most games.
I understand that the OP was asking about scenarios where the drone could be used for. I guess an organisor could set-up a scenario in which a group of players controling the drone would have to achieve a task with that drone. I have in mind some reconnaissance to find specific objects on the field that will later become the assault team objectives. In that particular case I guess it could be apropriate to make a rule not to shoot at the drone. Opfor would have to find another way of stopping that drone than shooting at it: finding and shooting the operator maybe? Camouflaging the objectives to be found by the drone? Setting up decoys?
Maybe this kind of scenario is suitable only for a group of player you know and trust.
EDIT:
Quote:
Originally Posted by Danke
For anyone who wants to bring a drone into game play the first thing you need to put forward is a way for the other side to counter it. I'd suggest an IR sender shaped like a anti aircraft launcher and a receiver on the drone that puts it into limbo for a variable amount of time. That's keeping within the intent and dynamic of the game.
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Not a bad idea... not sure what "limbo" means but I guess an IR sender could temporarly shut off the camera or put a command on the drone to fly home. I guess someone investing in such an expensive toy would not mind investing in the opfor weapon against it.