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July 2nd, 2012, 21:37 | #16 |
Ministry of Peace
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Updated first post with performance info after first game.
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July 20th, 2012, 01:43 | #17 |
When I first got my WG 2.5 revolver, the flicking thing was not working, so disappointed, cause there was about 1mm extra space in front of the revolver cylinder, add a right tiny thin washer to fill the space will make it work perfect.
__________________
aka Uncle Last edited by N_Force; July 20th, 2012 at 09:24.. |
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August 11th, 2012, 17:36 | #18 |
Has anyone used the velocity reducing shells that are out now?
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August 12th, 2012, 16:17 | #19 |
butthurt for not having a user title
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I'm iffy about the mods so far, as I've seen them done (most notably the hammer spring mid), and the results are inconsistent.
A gun that shoots 420 for 6/10 shots, 395 for 3/10 shots, and 495 for 1/10 is still a 495fps gun. Could someone with the mods done please do an exhaustive (20-30 shots or one Co2 pellet) chrono for us? I'd like to see those results, because as far as I know the person who did the mods did them very well and still came up iffy. What I'd really like to see is some keyed valves to drop into these things as a truly solid, adjustable mod... until then I will remain leery of them being used in games. That is, unless we can get some good, long-term data. I'm still gonna buy one though because seeing these things thwack eggs is a real treat |
October 15th, 2012, 21:00 | #20 |
Ministry of Peace
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The mod I performed has been very steady on my gun, perhaps there is something overlooked or reassembled incorrectly in yours?
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October 15th, 2012, 23:27 | #21 |
butthurt for not having a user title
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I'm not the one who owned the gun or did the mod, which is why I've been keeping my eyes open for more data.
If yours is running well and without gross spikes in FPS I'll probably be buying one soon. |
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