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"B.L. Tech Airsoft Gun Sound Simulator"

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Old November 29th, 2013, 19:05   #31
pusangani
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Originally Posted by Huron View Post


I'm curious if they'll be able to get the same tone out of one sized to fit in a PEQ box, and if they'll be able to modulate it to sound a bit deeper for 7.62 guns.
I want it to make that clat clatter sound that ak's make
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Old November 29th, 2013, 19:48   #32
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Blank firing people and I had discussion about something like that just this last weekend. How to combine real steel sound and something that is actually can hit you... This thing is great!
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Old November 29th, 2013, 21:04   #33
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I think its a bad idea for indoors. A decently loud sound in an enclosed space? Might blow your ears.
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Old November 29th, 2013, 23:52   #34
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2 things every military in the world would like to get rid of.
1. Recoil
2. Sound
So for your true MILSIM guys this would not even be on the radar because you want stealth and accuracy to achieve your goals.
Now if you want to run around and let everyone know your position because you want your Airsoft gun to sound real then knock yourself out.
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Old November 30th, 2013, 00:09   #35
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Originally Posted by Mcbain500 View Post
2 things every military in the world would like to get rid of.
1. Recoil
2. Sound
So for your true MILSIM guys this would not even be on the radar because you want stealth and accuracy to achieve your goals.
Now if you want to run around and let everyone know your position because you want your Airsoft gun to sound real then knock yourself out.
You don't quite get the point I guess.

Every operator wants less recoil and less noise signature.
However, until we invent portable laser weapons, it's not going to be the case.

Because of that, operators have to work hard and employ tactics suited to the tools available.

Now because airsoft guns don't have much recoil and barely makes any noise, basic stuff like FoF identification, steath approach, reconnaissance, target and line of fire evaluation and choice are not really relevant. By the time your target spots you, you had time to hose down lots of precise shots.

Having to cope with the fact that if you miss or miscalculate your position or the enemy's forces and movement changes EVERYTHING.

That comes from a guy playing GBBRs all summer. It does have a louder signature than any AEG, and at least a little recoil. Still, it's closed to a suppressed .22LR than a 5.56 supersonic round.

Having that kind of device on your gun would force you to adapt to a more realistic situation, with the benefit that you can use an AEG or ERG to add reliability and drop entry price.
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Old November 30th, 2013, 00:16   #36
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Originally Posted by Mcbain500 View Post
2 things every military in the world would like to get rid of.
1. Recoil
2. Sound
So for your true MILSIM guys this would not even be on the radar because you want stealth and accuracy to achieve your goals.
Now if you want to run around and let everyone know your position because you want your Airsoft gun to sound real then knock yourself out.
wrong, so wrong

Milsim guys will be all over this as they are in search of fucking realism, which is what this provides, see Kos-Mos posts for the rest.
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Old November 30th, 2013, 01:57   #37
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LCT AK with Daytona kit, never stop GBB lol - YouTube

I got da recoil, now for the noise !
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Old November 30th, 2013, 04:52   #38
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To be honest it sounds a lot like my Etek 3 paintball gun without paint in it maybe a little louder

But the video really doesn't help with DB testing you need to run a DB tester. not just the audio off some video.
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Old November 30th, 2013, 23:44   #39
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I guess the MILSIM guys I play with have a different idea because none of them want it either.

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Originally Posted by pusangani View Post
wrong, so wrong

Milsim guys will be all over this as they are in search of fucking realism, which is what this provides, see Kos-Mos posts for the rest.
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Old December 1st, 2013, 02:32   #40
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Originally Posted by Mcbain500 View Post
I guess the MILSIM guys I play with have a different idea because none of them want it either.
Isn't the goal of MILSIM to replicate RL conditions as accurately as possible(ie. GBBR is favored over AEG and using Real cap)?

Having to deal with the loudness of guns(and give away your position) is what happens in RL.

Although i'm glad they said they're putting in a volume adjustment.
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Old December 1st, 2013, 10:13   #41
pusangani
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I guess the MILSIM guys I play with have a different idea because none of them want it either.
sure whatever you say noob
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Old December 1st, 2013, 11:48   #42
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Because the guys I play with don't want it we are noobs.lol
You sir are a funny manchild.
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sure whatever you say noob
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Old December 1st, 2013, 11:52   #43
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Just a heads up none of us are operators.
I will take no recoil and silence over some silly noise maker.
Quote:
Originally Posted by Kos-Mos View Post
You don't quite get the point I guess.

Every operator wants less recoil and less noise signature.
However, until we invent portable laser weapons, it's not going to be the case.

Because of that, operators have to work hard and employ tactics suited to the tools available.

Now because airsoft guns don't have much recoil and barely makes any noise, basic stuff like FoF identification, steath approach, reconnaissance, target and line of fire evaluation and choice are not really relevant. By the time your target spots you, you had time to hose down lots of precise shots.

Having to cope with the fact that if you miss or miscalculate your position or the enemy's forces and movement changes EVERYTHING.

That comes from a guy playing GBBRs all summer. It does have a louder signature than any AEG, and at least a little recoil. Still, it's closed to a suppressed .22LR than a 5.56 supersonic round.

Having that kind of device on your gun would force you to adapt to a more realistic situation, with the benefit that you can use an AEG or ERG to add reliability and drop entry price.
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Old December 1st, 2013, 12:10   #44
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Originally Posted by Mcbain500 View Post
Because the guys I play with don't want it we are noobs.lol
You sir are a funny manchild.
Don't know who u play with, I can't speak about them, but from your uninformed statements I can tell you're a noob

Quote:
Originally Posted by Mcbain500 View Post
Just a heads up none of us are operators.
I will take no recoil and silence over some silly noise maker.
Recoil and noise are realistic which is the whole point of Milsim, go play laser tag if you want silence and no recoil noob
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Old December 1st, 2013, 12:30   #45
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I think CTW sounds better, but in a few years as it get perfected, it would be even more realistic.

C-BANGSâ„¢ - Fire and Sound Simulation Device for Airsoft - YouTube
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