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Operation Big Show August 2018


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Old July 23rd, 2018, 21:02   #1
Join Date: Mar 2008
Location: Fredericton NB
Operation Big Show August 2018

Airsoft New Brunswick is proud to announce our 10th year anniversary game entitled Operation Big Show. Which will be held on August 12th from 8:00am to 4:00pm. This event will be held on the first field ANB ever used which is known as Borderland, located on tripp Settlement Rd, keswick NB and is approximately 400 acres. This event will include food trucks, vendors, raffles, prizes, a trade table and free camping including a breakfast table. There will also be a pre game party at the ANB club house located three minutes from the field the evening before on August 11th.

Field fee for this event will be $25 And will include water, camping, breakfast and 3 raffle tickets.

Additional tickets can be bought for $2 a ticket or 3 for $5


Limited m4 raider rentals will be avaible to players who can provide their own ammo and eye protection.

Gun Doc tent

At this event we will one of the most talented gun docs in the maritimes set up in his own tent to do repairs and assessments. He might not have the parts on hand to fix anything but he will be able to tell you what will be needed.

Food and water

For Saturday morning there will be a free breakfast table set up for those camping out as well as a coffee truck that will provide coffee and other breakfast treats, visit RABBIT town coffee for more details. From 11am to 2pm a food truck will be parked at the event and will be severing everything from hamburgers and fries to wings and corn dogs. Water for the game will be provided by ANB

Full operational details will be posted before the event.

Standard rules will be in place. Please visit or our Facebook page to view the rule set in full.

viewtopic.php?f=5&t=29&sid=8ad5f4dac64c ... 0392980cf4

Joule limits

M4/AK/LMG/etc:1.49joules roughly 400 fps 10ft Rate of fire is full auto(1sec burst) only when engaging multiple targets. otherwise semi only

DMR:semi only not semi locked 1.68joules roughly 425 fps
40ft must have sidearm or secondary weapon within regular/CQB limits

Snipers:Bolt action rifles 1.97joules approx 460 100ft must
have sidearm or secondary weapon for within regular/CQB limits

.30 to .38 weight bbs for sniper and DMR only. 30 and under for all other weapons

This will be a tan vs greens event. But may also include armbands.

In game military vehicle

Thanks to Iron Sites training center we will have access to a military vehicle to use in game. Rules for the use of this vehicle will be explained during the briefing.

Sponsorship for this event includes

Andy's airsoft
Iron Sites training center
Family outfitters
Fredericton gun store
Rabbit Town Coffee


Camping opens at 5pm on Saturday Aug 11th
Regerstation runs from 9am to 10am Aug 12th
Event briefing runs from 11am to 11:20am
Phase one starts at 11:30am ends at 1:00pm
Break runs from 1pm to 2pm
Phase two begins at 2:15pm ends at 4:30pm
Game clean up from 4:30pm to 5:00pm

For more info please visit us on Facebook or at hope to see you all there.

Title operation Big Show
Date Aug 12th 2018
Location Borderland
530 tripp settlement RD Keswick NB
Time 8:00am to 5:00pm
Game type Conquest
Field fee $25

Operational details.

2020 eastern Ukraine

With the support of the international community, Ukrainian forces have begun their push to retake areas lost to pro Russian separatist. Special government forces have air dropped in commandos and taken control of the largest town in the area to set up operational command and supply routes with the intention of rooting out and capturing the local rebel forces which control key areas in the outlining forests. Meanwhile local militia forces are tired of the conflict and will do whatever they have to to push both sides out of their home.

Over all game objectives

Government forces (tan team)

1) locate and eliminate enemy command posts. Both East and West both worth 1000 points.

2) locate capture and interrogate enemy general. Worth 500 points.

3) locate capture and interrogate enemy combatants. Worth 100 points each.

Rebel forces (green team)

1) locate and eliminate enemy command posts . Both north and south. Both worth 1000 points.

2) locate and assassinate enemy general. Worth 500 points

3) locate capture and interrogate enemy combatants. Worth 100 points each.

Common sub objectives for both teams

1) control the road. This objective will not be worth points but controlling the road will either help or hinder the enemy and must be attended to.

2) locate money bags.

Special elements (sub objectives)

These elements will not be worth points but will be worth the use of special abilities during the game.

1) downed pilot. Locate and capture the downed pilot. Reward, one air strike

2) CIA agent. Locate and capture the CIA agent. Reward, buy the loyalty of the local militia for one hour.

3) Russian officer. Locate and capture the Russian officer. Reward, gain limited direct line to special information.

4) local militia. Locate money bags. Reward, buy resources and loyalty of local militia forces.

POW rules will be explained during the briefing.

RULES for in Game humvee.

1) enemy players can not fire at vehicle under 25 feet. Enemy players can not use grenades or projectiles against the veichel. The humvee is not to exceed 30kms at any point while in the woods or fields.

2) Driver will not be in play in order to focus on safety and proper vechile operation. Players riding in the vechile as well as the gunner will be in play.

3) there are three ways to stop the humvee on the main road.

1) eliminate top gunner. Humvee mist stop for 2 minutes. There must be a top gunner in order for the vechile to move.

2) gas grenades. If an enemy player throws a poisonous gas grenade in front of the humvee it must stop until the gas clears.

3) Checks points. There will be two check points on the main road. If the check points are open the humvee can pass. If the check points are closed the humvee must stop and open them by removing the barrier. These check points will also double as spawn points for whichever team man's them.

Special rules for Militia

1) both government forces and rebels forces seek the support of the locals therefore the standing rule for both sides is not to engage the local forces unless fired upon. Local forces will be allowed free travel across the field. They may be stopped and questioned by either team but can not be attacked unless they attack first. Both tčams can use money to buy information and hire the locals to carry out missions against the enemy.

Special medic rules.

Due to the size of the field, medic rules will be in place. Each player will be given a white length of cloth which a friendly player can use to medic a fallen player. Once your medic tape has been used, you must return to a respawn point.

Respawn points.

Each team will gave two command posts each of which will count as a respawn point. If a command point is contested it can not be used to respawn. Admins will be located at all these points. If a command point is captured it will still count as a respawn point but will no longer be in play. The two road check points will also sever as spawn points to whichever team controls it.

additional operational details will be explained during the morning briefing on August 12th.
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